Report & teardown

A report that has actually watched your video

Analytics show the drop; this shows the scene. Scores are the headline. Underneath: the scene where attention drops, the line that should have been the hook, the frame the thumbnail should use, the moment the audio gets hard to hear — each with the fix.

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Scores · fieldnotes-ep05-finalStandard depth
Thumbnail
65
Hook
68
Pacing
62
SEO
78
Audio
93

Overall 68 · Good · 14 scenes · 480 words

The artifact

Read it like an edit list

Find the lowest score and start there. A strong video with a weak hook is losing viewers in the first seconds; a strong hook with weak SEO is being watched but not found.

Report — a 3:09 explainer, 14 scenes, 480 wordsStandard depth
68 · GoodOverall
68BBold claim2.7s to hook

A strong framing that lands late — the claim arrives after a viewer scrolling a feed has already decided.

Clarity
8/10
Curiosity
7/10
Emotional engagement
6/10
Visual impact
5/10
Pacing & energy
7/10
First 5s power
8/10
  • fixAdd high-contrast kinetic typography. The current animation is too static to hold attention in a feed.
  • fixIntroduce a visual “threat” element. The script says “at risk” and “money in play” — show the stakes at 0:04, not 0:21.
Real output from one analysis, lightly abridged. Independent AI-generated analysis. Not affiliated with or endorsed by YouTube. May contain errors.Frame Timeline · 14TranscriptTopicsEntities

In every run

Included, always

  • Frame Timeline — every scene, what's in it, when it starts and ends; click to play it.
  • Transcript — full, timestamped, any language.
  • Topics Covered — as a list and as an interactive mind map.
  • Key Entities — people, places, brands, products, with first-seen times.

Premium modules · per run

Add what you need

  • Hook — /100 with clarity, curiosity, pattern interrupts, first-5s power.
  • Pacing — attention over time, strong/weak stretches, risk zones.
  • Thumbnail — salience, text clarity, mobile test, clickbait risk.
  • Audio Health — intelligibility, effort, level, voice vs background, hard-to-hear moments.
  • SEO & Competitive — keywords, titles, tags, positioning, gaps.

It’s alive

Every timestamp seeks the player

Scene segments, transcript lines, pacing stretches, Audio Health noise chips, chapters — each one is a button that moves the in-report player to that second and plays the moment inline, for uploads and YouTube videos alike. Try it: click a timestamp on the right.

Then go deeper on the same report with Find in video and Lenses.

In-report player · every timestamp is a buttonclick a timestamp
0:33LINE ITEM  ·  SPEND  ·  OUTPUT
0:003:10

Questions people ask

Straight answers

What is included in every analysis?

Frame Timeline (scene-by-scene with timestamps), the full timestamped transcript, Topics Covered with a mind map, and Key Entities.

What are the premium modules?

Hook and pacing, thumbnail and expert feedback, SEO and competitive, Audio Health, and the channel report. They are billed per run; you only pay for what you add.

How is Audio Health described?

Perceptually — speech clarity, listening effort, loudness balance and background noise as a listener hears them — with each hard-to-hear moment flagged and the fix named.

See what your video is actually doing

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